$2. Fury and Arms would both start at the offensive node and Protection would start at the Defensive node. Nonstacking group buffs or spells, where a group virtually always wants exactly one person with the ability (Raise Ally, Rebirth, Mark of the Wild). And furthermore, our goal in designing the trees is not to trap players in complicated choices in order to make a functional build; in fact, its the oppositeit's to set up the trees with intuitive paths that lead you to reasonable builds. is to set up the trees and paths so that there are opportunities to choose Apocalypse and Army of the Dead also summon a Magus of the Dead who hurls Frostbolts and Shadow Bolts at your foes. Colossus Smash and Warbreaker Weve seen some feedback regarding why these are separate talents and require an investment of two talent points. Profession Leveling and Gold Making Guides, Season 2 Dragonflight Dungeon Guides by Petko, Non-Season Dragonflight Dungeon Guides by Petko, 1. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption. Dragonflight Druid Class Talent Tree Preview (With Ability Tooltips!) Our goal with Annihilator and the related talents is to create a sub spec that would provide a lower APM buildwhat? themes for current characters. Cold-Blooded Rage: Frost Strike critical strikes have a [5/10%] chance to grant Killing Machine. Only one target can be forced to hibernate at a time. In octagonal choice nodes, you can only select one of the two choices The specialization tree is predominantly focused on bonuses that enhance your power in your main role. These Eclipses occur in alternation. Tiger's Fury: Instantly restores 20 Energy, and increases the damage of all your attacks by 15% for their full duration. After 5 sec, if the target is below 35% health this effect will explode dealing additional Shadowfrost damage to the target. Take a look at this weeks updates to Dragonflight Alpha: DISCOVER THE DRAGON ISLES Nerfed Arms warrior into the ground, wtf are these changes?Make minor tweaks not wide sweeping substantial nerfs across every talent and ability at once, jesus christ..People in alpha have been mentioning Arms dps needs slight tuning up, how tf have they just been nerfed across the board? Bonestorm: A whirl of bone and gore batters all nearby enemies, dealing Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). World of Warcraft: Dragonflights talent tree is getting an old-school rework Players will get talent points to spend each time they level up By Ryan Gilliam @RyGilliam We also have default talent lists for various types of content, such as raiding or Mythic+. Three Rank Talent. Get instant notifications when the latest news is published via the Wowhead Discord Webhook! Improved Boneshield [NNF]: Bone Shield increases your Haste by [5/10]%. As little as less than $1 a month to enjoy an ad-free experience, unlock premium features, and support the site! Each heal heals the target for a small amount over 8 sec, stacking. Blizzard clarified the Arms Warrior tree is still a work in progress and Titans Grip will be baseline for Fury Warriors in the next Dragonflight Alpha build. Two Rank Talent. are we gonna have to pick between heroic leap and charge. Gaining Talent Points in Dragonflight; 4. Your first class tree point is awarded at level 10, and your first specialization tree point at level 11, alternating between the two from there. Starsurge: Launch a surge of stellar energies at the target, dealing Astral damage, and empowering the damage bonus of any active Eclipse for its duration. Frost: Obliterate hits 1 additional enemy while you remain in Death and Decay. None of that matters until the game is released, classes need to be balanced as much as possible and warriors were really over performing on alpha. Each Loadout has its own saved set of Action Bars. Get Wowhead Premium. Reinforced Bones: Increases Armor gained from Bone Shield by 10%. Improved Obliterate [NNF]: Increases Obliterate damage by [10/20%]. Abomination Limb: Sprout an additional limb, dealing Shadow damage over 12 sec to all nearby enemies. Two Rank Talent. Apocalypse: Bring doom upon the enemy, dealing Shadow damage and bursting up to 4 Festering Wounds on the target. You Best Protection Warrior Talent Tree Builds - Dragonflight 10.1 Hide Names Show Names Spend Points Annotate Reset Link. Additionally, reduces the cooldown on Gorefiend's Grasp by 30 sec. select combinations of spells that may not have been possible before. a total of 51 talent points for your Class Tree and your Specialization Besides that, you'd probably put the arms warrior in a party with classes that benefit a lot from crit dmg, like fire mages or maybe MM hunters, who knows. Rejuvenation: Heals the target over 12 seconds. A talent that is greyed out needs a prerequisite filled before it can be selected. NEW ability Martial Prowess added at 3-1; Row 4. The Anti-Magic Zone lasts for 8 sec or until it absorbs a large amount of damage. We've datamined a veritable ton of new Warrior talents and class changes in this week's Dragonflight alpha update! Improved Shred [NNF]: While stealthed, Shred generates 1 additional combo point. Heartrend: Heart Strike has a chance to reduce the Runic Power cost of your next Death Strike by 10 and deal an additional [20/40]% damage based on your missing health. Yes, some talents are shared between multiple specializations. Lasts longer per combo point. Changing Talents in Dragonflight; 7. The time has finally come! You cannot buy talents in the fifth row and Stonebark: Ironbark increases healing from your heal over time effects by [10/20%]. Lycaras Teachings [NNF]: You gain [1%/2%/3%] of a stat based on your current form. particular specializations. Stacks up to 3 times. Three Rank Talent. Am I the only Fury warrior sad to be losing Bladestorm? While active, your movement speed cannot be reduced below 170%. Precise Alignment: The duration of Celestial Alignment is increased by 5 seconds. We've datamined a veritable ton of new Warrior talents and class changes in this week's Dragonflight alpha update! Loadout Tab dropdown, select the Starter Build option. Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen. To learn about the best PvE talent builds in Dragonflight for this class, and export these builds into the game, please check out our Arms, Fury, and Protection Warrior class guides. Vicious Cycle: Mangle increases the damage of your next Maul, and Maul increases the damage of your next Mangle by [10/15]%. Runeforging: Allows the Death Knight to emblazon their weapon with runes. Icy Talons: Your Runic Power spending abilities increase your melee attack speed by [2/4/6]% for 6 sec, stacking up to 3 times. Three Rank Talent. You still cannot change talents in combat, Mythic+ runs, and active PvP Mage Datamined Spell Changes and Talent Tree Speculation in Dragonflight Alpha. Why ruin prot.. if it's over performing then just nerf one or two abilities, not all of them. Tireless Pursuit: For 2 sec after leaving Cat Form or Travel Form, you retain up to 40% movement speed. Foul Bulwark: Each charge of Bone Shield increases your maximum health by 1%. Wed like to hear your feedback on this change. With a new talent tree system that alters their availability, any of them could be part of a solid new talent setup. Might of the Frozen Wastes: Wielding a two-handed weapon increases Obliterate damage by 30%, and causes your auto attack critical strikes to grant Killing Machine. Howling Blast: Blast the target with a frigid wind, dealing Frost damage to that foe, and reduced damage to all other enemies within 10 yards, infecting all targets with Frost Fever. Power of Goldrinn: Starsurge has a chance to summon the Spirit of Goldrinn, which immediately deals Arcane damage to the target. In short, yes. I was hoping to play a cool Bonegrinder Build using Deadly Calm to get more Whirlwinds into the Bonegrinder window. further down the tree from this node. Two Rank Talent. builds just yet. Omen of Clarity: Your auto attacks have a chance to cause a Clearcasting state, making your next Shred, Thrash, or Swipe cost no Energy. Army of the Damned: Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 seconds. Merciless Strikes: Increases Critical Strike chance by [2/4]%. Wowhead Dragonflight Warrior Talents and Spell Changes We've datamined a veritable ton of new Warrior talents and class changes in this week's Dragonflight alpha Swipe deals 20% increased damage against bleeding targets. Improved Frost Strike [NNF]: Increases Frost Strike damage by [10/20%]. Arms, Fury, and Protection have brand new trees, featuring some fan favorite spells like Cold Steel, Hot Blood, Odyn's Fury, Juggernaut, and Signet of Tormented Kings! Here are all the best Fury Warrior Talent Tree builds in the for both raids and Mythic+, which includes export links to transfer these builds directly into the game quickly. Improved Bear Form (or Ursine Adept) [NNF]: Bear Form gives an additional 20% stamina. Introduction to the New Talent System in Dragonflight; 2. giving up something they currently have. You will receive 1 Skull Banner Now correctly costs a talent point. dont like stances and weapon specs Intimidating Shout is one of the worst spells for pve rather had shockwave, I need to ask it, but did Fury spec lost the possibility to wield dual two-handed weapons?Edit: Nvm, it is actually in the Fury talent tree. Sunfire: A quick beam of solar light burns the enemy for a small amount of Nature damage and then an additional Nature damage over 12 seconds. in Shadowlands (like an interrupt) may be able to obtain it by Live Posted 2022/04/19 at 12:42 PM by RenataKane. Deals reduced damage to secondary targets. a decent build that is suitable for most content. Crushing Force has been redesigned Slam deals an additional 30% damage and it has a 10% increased critical strike chance. Two Rank Talent. Ysera's Gift: Heals you for [2/4]% of your maximum health every 5 seconds. Some of our biggest goals in a class and talent revamp are to increase player agency over your characters progression and build, provide meaningful rewards while leveling, and reinforce your characters connection to both their class and their spec. one weird thing I noticed by glancing over talent calculator for fury is the fact that you have to spec into meat cleaver to get extra raging blow charge, doesn't make too much sense imo especially since meat cleaver is niche talent, For a good deal of time there has been a consistent complaint that some players cannot continue to play Fury due to the intense nature of it. Our goal is for a Dragonflight character to feel like it has a similar amount of power and complexitywhich can be hard to quantifyas a. In the next iteration of the tree I do hope to see Deadly Calm coming back to the Arms tree. Other than the starting abilities you obtain before you access the system at level 10, the vast majority of abilities are obtained via the tree. Remove Corruption: Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects. Two Rank Talent. Celestial Alignment: Bring the celestial bodies into alignment over the target area applying Moonfire and Sunfire to all enemies. Usable while stunned, frozen, incapacitated, feared, or asleep, and in all shapeshift forms. Fury Warrior Guide. Death Grip: Harnesses the energy that surrounds and binds all matter, drawing the target toward you. it doesn't belong there. Its a place where you can, among other things, choose some abilities or passives that draw from the identity of other specializations to give your character some hybrid flavor, or simply to grab something particularly useful for certain content. Empowered Maul deals 40% increased damage and reduces the target's damage to you by 15% for 6 seconds. NEW ability Martial Prowess If a talent has any arrows leading to it, you must have fully purchased at least one of those previous talents to access it. No, most of them already exist in the game, but there are also new active Asphyxiate: Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 seconds. Clawing Shadows (Replaces Scourge Strike): Deals Shadow damage and causes 1 Festering Wound to burst. Gathering Storm: Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 seconds. Hide Names Show Names Spend Points Annotate Reset Link. Any damage will awaken the target. Massacre is completely dead at only a 5% window increase, if it's going to be that bad it should at least buff the damage too. Check out the spec Talent Tree changes for before/after images and links to the Talent Calculator. Granted by default when selecting Feral or Guardian Specializations. (Source) Hello, Warriors. World of Warcraft: Dragonflight Talent Preview. Three Rank Talent. Two Rank Talent. Twin Moonfire: Moonfire deals 20% increased damage and also hits another nearby enemy within 15 yds of the target. can Import Loadouts from outside sources, Export Loadouts by I love what they did with signet, never liked that legendary in Shadowlands. Pawsitive Outlook: Thrash has a [10/20]% chance to trigger an additional Thrash. at a time. The search bar comes with a preset search to help you locate Frenzied Flurry Reduced to 25% (was 50%) chance to trigger Enrage per rank and auto attack damage bonus reduced to 5% per rank (was 10%). Shadowlands Legendary Power or Covenant Ability and Talent Overlap; 6. Similar to the old system, maximum-level builds will have to make decisions about Feline Swiftness: Movement speed by [8/15]%. Every tree has certain rows that you cant advance past until youve spent a certain number of talent points (unlike in pre-. Death Pact: Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 seconds. Three Rank Talent. To get started, switch to your desired Specialization and from within the Cat-Eye Curio: Clearcast abilities generate [15/30]% of their Energy cost. Pestilence: Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy. Spec tree needs some work but there are some new things and thats nice that its not like DK where you literally have 0 changes from Shadowlands and the tree is literally one side AOE second side ST and you cant even experiment with it really. Enfeeble: Your ghouls attacks have a chance to apply Enfeeble, reducing the targets movement speed by 30% and the damage they deal to you by 15% for 6 seconds. certain number of talent points. In addition, we've datamined many many new Warrior spells which look like they are part of the unannounced Dragonflight Talent Tree! Everlasting Bond: Summons 1 additional copy of Dancing Rune Weapon. Improved Moonfire and Sunfire [NNF]: Moonfire and Sunfire duration increased by [3/6] seconds. Were aware of the polarizing feedback here, but we want to get this in front of more players throughout the Alpha and Beta before we decide if it needs to be removed. As someone who has mained warrior for 17 years, i've never liked Titan's Grip and always prefer SMF. Highlights include reducing Massacre to 25%, making Signet of Tormented WebTalent Tree Calculator for World of Warcraft Dragonflight. The Gargoyle gains 1% increased damage for every 2 Runic Power you spend. Skull Banner Should now correctly cost a talent point. There are few broad categories: There are a lot of case-by-case calls to be made around all of this, but by and large we are pushing ourselves to leave it to players to explore in the trees how to build out their class from levels 10 to 70. Vicious Contempt Now 2 ranks at 20% per rank. Upon expiration, finds a new target, preferring to alternate between friend and foe up to 3 times. your build and you can mass re-learn them by using Shift click. Dragonflight talent trees have some significant differences from previous versions of talent trees in World of Warcraft. Anti-Magic Shell: Surrounds you in an Anti-Magic Shell for 5 sec, absorbing a large amount of magic damage and preventing application of harmful magical effects. Healing starts high and declines over the duration. Similarly, the more likely something is to be all but required for some players, the more we must place it in the tree in an appropriate location one that still leaves the rest of your build choices very open. For instance, if you put points into the Restoration Druid tree dispels, hybrid healing options, or defensive abilities. Arms Talent Tree Changes in Build 45232 Arms Talent Calculator. When Vampiric Blood expires splatter nearby enemies dealing 100% of the stored healing as Shadow damage. Were quite confident that if we put it before the 20 points requirement that every Warrior both DPS and Protection would have it. So, what are you waiting for? Certain basic abilities in the class tree, are given automatically to All haste and getting huge test of might executes.I'm excited to see ToM again! Arms, Fury, and Protection have brand new trees, your specialization. Talents with multiple ranks require additional points to be spent per rank of Generates 20 Astral Power. This effect may only occur every 4 minutes. Every tree has rows that you cannot advance past until you have spent a Healing increased by 100% when not in a raid. Sometimes you'll unlock a small, passive buff like 2% extra critical hit chance. Rip: Finishing move that causes Bleed damage over time. A Month. Shattering Bone: When Bone Shield is consumed it shatters dealing damage to nearby enemies. Lasts 8 seconds. Dragonflight contains major updates to World of Warcraft classes, centering on Two rank Talent. and a specialization point for the Specialization Tree. Two Rank Talent. Take a look at this weeks updates to Scintillating Moonlight: Moonfire reduces damage dealt to you by [2/4]%. Dragonflight Posted 2022/06/15 at 5:13 AM by Squishei. Vision of Unending Growth: Rejuvenation healing has a 2% chance to create a new Rejuvenation on a nearby target. Eclipse (Solar): Wrath cast time reduced 8% and damage increased 20%. is due to the combined importance of class-wide and specialization-specific Murderous Efficiency: Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune. Regrowth: Heals a friendly target and deals additional healing over 12 seconds. Won't be 100% uptime like it was but hopefully it's rewarding. If a talent has any arrows Enjoy an ad-free experience, unlock premium features, & support the site! Rapid Decomposition: Your Blood Plague and Death and Decay deal damage 15% more often. Here are all the best Arms Warrior Talent Tree builds in the for both raids and Mythic+, which includes export links to transfer these builds directly into the game quickly. Well-Honed Instincts: When you fall below 40% health, you cast Frenzied Regeneration, up to once every [120/90] seconds. Will Some Talents Be Present in Multiple Specialization Trees? Another fundamental change is that much more of your class is represented in the tree, instead of being awarded automatically while leveling up. Purgatory: An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. Summons an Army of the Dead ghoul for 15 sec for each burst Festering Wound. Visually, trees are still an intuitive way to represent the different paths one could follow while making many choices about a character. New connections 8-2 to 9-2 and 8-3 to 9-6, NEW Effect #6 Apply Aura: Mod Auto Attack Damage % Modifies Damage/Healing Done, Effect #1 Apply Aura: Add Modifier - Flat Modifies Buff Duration, Effect #2 Apply Aura: Add Modifier - Flat Modifies Critical Strike Chance, Effect #1 Apply Aura: Mod Crit Chance % - All Modifies Damage/Healing Done, Effect #1 Apply Aura: Add Modifier - Flat Modifies Effect #1's Value, REMOVED Effect #1 Apply Aura: Mod Melee Critical Damage % Modifies Buff Duration, NEW Effect #1 Apply Aura: Add Modifier - % Modifies Critical Strike Damage, Effect #1 Apply Aura: Add Modifier - % Modifies Damage/Healing Done, Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done, Effect #2 Apply Aura: Periodic Damage Modifies Damage/Healing Done, REMOVED Effect #1 Apply Aura: Mod Melee Critical Damage %, Effect #1 Apply Aura: Mod Versatility % Modifies Damage/Healing Done, NEW Effect #2 Apply Aura: Add Modifier - % Modifies Cooldown, Effect #1 Apply Aura: Mod Mastery % Modifies Damage/Healing Done, Effect #5 Apply Aura: Add Modifier - % Modifies Damage/Healing Done, Effect #2 Apply Aura: Add Modifier - % Modifies Periodic Damage/Healing Done, Effect #4 Apply Aura: Mod Auto Attack Damage % Modifies Damage/Healing Done, Effect #1 Apply Aura: Decrease Attack Speed % Modifies Damage/Healing Done, REMOVED Effect #1 Apply Aura: Mod Attack Power for every 'School' Resistance Point Modifies Damage/Healing Done, Effect #2 Apply Aura: Mod Rage % Generated From Damage Dealt Modifies Damage/Healing Done, Effect #2 Apply Aura: Add Modifier - % Modifies Critical Strike Chance, Effect #3 Apply Aura: Mod Auto Attack Damage % Modifies Damage/Healing Done, Effect #1 Apply Aura: Add Modifier - Flat Modifies Cooldown, Effect #1 Apply Aura: Modifies Max Power - Flat Modifies Buff Duration, REMOVED Effect #1 Apply Aura: Mod Armor From Stat % Modifies Damage/Healing Done, NEW Effect #1 Apply Aura: Mod Base Resistance - % Modifies Buff Duration, Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done. Skips Spear and Thunderous Roar because I feel those abilities lack usefulness in PvP. Ravager Cooldown increased to 90.0 seconds (was 45.0 seconds) but damage increased to 84% (was 42%) and now correctly awards 10 Rage when dealing damage. Arms in shadowlands has been just mediocre and it looks like in df will be the same, I just dont understand , What is that massacre change lmao. Stacks up to 3. Our hope is that every spec can play in a somewhat traditional manner where it fills out the complete path laid out for it in the core tree and then picks up a choice of miscellaneous utility, or a more customized manner where it reaches deeper into the other specs paths. Protection Warrior Wishlist for Dragonflight Talent Tree. Enjoy an ad-free experience, unlock premium features, & support the site! Rime: Obliterate has a 45% chance to cause your next Howling Blast to consume no runes and deal 150% additional damage. WoW Dragonflight talent trees: What's changed . Two Rank Talent. Loadouts allow you to save and switch between multiple talent builds. Spread them out in the tree. While stealthed, Rake will stun the target for 4 sec, and deal increased damage. abilities that are more closely connected to other specializations), so Blizzard It is not possible to unlock every single talent in the talent trees. Two Rank Talent. The ghoul's abilities are empowered and take on new functions while the transformation is active. Orbit Breaker: Every 30th Shooting Star calls down a Full Moon upon its target. Enduring Strength: When Pillar of Frost expires, your Strength is increased by [5/10%] for 6 seconds. Killing Machine: Your auto attack critical strikes have a chance to make your next Obliterate critically strike. You can have a maximum of one ghoul at a time. 13. WebTalent Tree Calculator for World of Warcraft Dragonflight. Omen of Clarity: Your healing over time from Lifebloom has a 4% chance to cause a Clearcasting state, making your next Regrowth cost no mana. Layered Mane: Ironfur has a 5/10% chance to grant two applications. In the version going live today theres the most options due to more pathways and interconnectivity. Onslaught Removed the Enrage requirement to use, cooldown reduced to 14 seconds (was 16 seconds) and Rage generated reduced to 20 (was 25). There have been some changes to the existing class trees since their blog previews several weeks ago, and with the Dragonflight alpha starting, our calculators will now automatically update each build to reflect the latest Mostly liking what I've seen so far though. That didnt take long as usual. No, you cannot spend talent points in a specialization tree different from your We are toying with the idea of no minimum range so that it can be used at any time and would function more as a shield smash when youre within a certain distance. Gives you 1, maybe 2, additional Executes per mob if you're lucky, depending on their base health. Crushing Force has been redesigned Slam deals an additional 30% damage and it has a 10% increased critical strike chance. maybe remove versatility from pve. between different types of utility, but not to, for example, abandon all utility Fury Warrior Talent Trees in Dragonflight Season 2 Dragonflight brought with it huge changes to talents, bringing new talent trees to life and allowing vast customization with them. Blood Fortification: Stamina increased by [10/20/30]%. Glacial Advance: Summon glacial spikes from the ground that advance forward, each dealing Frost damage and applying Razorice to enemies near their eruption point. Granted by default when selecting Frost Specialization. Anti-Magic Zone: Places an Anti-Magic Zone that reduces spell damage taken by party or raid members by 20%. Improved Death Strike [NNF]: Death Strike's cost is reduced by 10, and its healing is increased by [3/6/10]% for Blood specialization and [20/40/60]% for Frost and Unholy specialization. Swipe: Swipe nearby enemies, inflicting Physical damage. abilities missing from your Action Bars. Primal Wrath: Finishing move that deals instant damage and applies Rip to all enemies within 8 yards. While active, you gain 40% parry chance. Umbral Infusion [NNF]: While in an Eclipse, the cost of Starsurge and Starfall is reduced by [5/10]%. Exploring a world where many more things are optional has a lot of advantages but requires a lot of care. At level 70, you will have 31 available class points and 30 specialization points. Bloodletting Also increases the critical strike chance of bleed effects by 10%. It is worth far more than the average talent, especially for those located before the level 20 gate and we feel it is fair to be split into separate components as it currently is in the live game. Limit 1. @Archimtiros this News is listed under wrath classic news. Wraith Walk: Embrace the power of the Shadowlands, removing all root effects and increasing your movement speed by 70% for 4 seconds. Two Rank Talent. Frenzied Monstrosity: Dark Transformation also increases the attack speed and damage of you and your Monstrosity by [4/8]%. Or do they grab them from in game? Morbidity: Diseased enemies take [3/6]% increased damage per disease they are affected by. We prepared dedicated guides with the best information about Talents, Talent Trees, and the best Talent Builds to use during Dragonflight Season 2. Sharpen Blade - regularly increase priority damage during burst windows. Dragonflight Talent Calculator. Makes sense for the HST situation for Resto, but from what I've, these situations occur when the talent is in both the class and spec tree. Lasts 1 minute. Specific loadouts can be set to share Action Bars by enabling the "Use Shared Eclipse (Lunar): Starfire cast time reduced 8% and critical strike chance increased 20%. Similarly, you cannot buy Nature's Vigil: For 20 sec, all single-target healing and damage spells and abilities also heal a nearby friendly target based on the amount done, 20% for heals, 40% for damage spells. Two Rank Talent. Casting 2 Wraths empowers Starfire for 15 seconds. Improved Tiger's Fury [NNF]: Tiger's Fury generates an additional [10/20/30] energy. Your interaction with Additionally, your Blood Plague leeches 50% more Health. In this preview, we take a first look at the prototype trees for the Druid and Death Knight classes. Improved Starfall: Casting Starfall extends the duration of active Moonfires and Sunfires by [2/4] seconds. Additionally, each rune spent increases its duration by 0.5 sec. That's the only reason I've played my arms warrior so much this expansion. Scent of Blood: Each enemy hit by Thrash reduces the cost of Swipe by 3 Energy for the next 6 seconds. Tooth and Claw: Autoattacks have a 20% chance to empower your next Maul, stacking up to 2 times.