Tutorial 3: Part One – Animation!!!
| Author | Posts |
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| Author | Posts |
| February 9, 2012 at 6:57 pm #840 | |
| Tim | I won’t lie. This is one of my favorite topics concerning the tool set. Feel free to check out some of the animation and effects I created for Global Agenda so you can see the possibilities. Also, the videos are stored on the class server under Tutorial Three if you are having issues with the streaming video.
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| February 19, 2012 at 8:19 pm #861 | |
| estevanD | For some reason or another after fully loading the sample packages the particles section does not appear. I do not know what to do. |
| February 19, 2012 at 8:49 pm #862 | |
| Tim | First guess is you don’t have the latest version of that package loaded up. Go ahead and download the latest, just to be certain, and replace the one that is there. Close UDK and relaunch. I just double checked here and had no problems. The particles sub-directory was grey when I launched UDK and then loaded when asked to. |
| February 19, 2012 at 8:59 pm #863 | |
| Tim | |
| February 19, 2012 at 9:15 pm #864 | |
| estevanD | Well I downloaded the file from your link and it still doesn’t show up. I don’t know what I’m doing wrong. |
| February 19, 2012 at 9:27 pm #865 | |
| estevanD | Never mind, I got it! |
| February 19, 2012 at 9:28 pm #866 | |
| Tim | Glad to hear it. I just nuked my install and re-downloaded everything to test to make sure all was well. Was becoming concerned. |
| February 22, 2012 at 9:52 pm #867 | |
| Tim | Had a question today about what if your circles are spinning the opposite way from the demo. My response; Easy fix! Remember how in matinee you set the rotation in the curve graph to This is why. When you place the circle it knows which way is front. |
| February 22, 2012 at 9:52 pm #868 | |
| Tim | Had a question today about what if your circles are spinning the opposite way from the demo. My response; Easy fix! Remember how in matinee you set the rotation in the curve graph to This is why. When you place the circle it knows which way is front. |
| February 25, 2012 at 12:58 am #888 | |
| jpw0009 | Building the map takes forever on my home machine. It opens swarm agent… Any thoughts? |
| February 25, 2012 at 2:25 am #889 | |
| jpw0009 | How were the Cycloid Particles created? |
| February 25, 2012 at 7:41 pm #890 | |
| Tim | To shrink the map build time you will want to reduce the Override Light Map value on each of the assets to something like 8 or 16 temporarily. In addition to that you can change the light build from Production or High down to Preview. Before you build the final you will want to bump those light maps back up to something that looks nice and change the light map build to Production. I built the particles in a particle editor called Cascade that is part of the UDK tool set. We may or may not get to mess with particles based on the strength of the class later in the semester. |
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