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><channel><title>TimLindsey.com</title> <atom:link href="http://timlindsey.com/feed/" rel="self" type="application/rss+xml" /><link>http://timlindsey.com</link> <description>Building better ways to make better games.</description> <lastBuildDate>Fri, 04 May 2012 03:31:24 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.2</generator><meta
name="generator" content="deLucide 0.8" /> <item><title>Xaviant and Lichdom</title><link>http://timlindsey.com/indd-5950-6960/xaviant-and-lichdom/</link> <comments>http://timlindsey.com/indd-5950-6960/xaviant-and-lichdom/#comments</comments> <pubDate>Fri, 04 May 2012 03:27:34 +0000</pubDate> <dc:creator>Tim</dc:creator> <category><![CDATA[INDD 5950, 6960]]></category><guid
isPermaLink="false">http://timlindsey.com/?p=918</guid> <description><![CDATA[There is something brewing in North Georgia.  Something other than moonshine. http://xaviant.com/Lichdom/ &#160; &#160; &#160; &#160; &#160; &#160; &#160; &#160;]]></description> <wfw:commentRss>http://timlindsey.com/indd-5950-6960/xaviant-and-lichdom/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Tutorial 5 Posted &#8211; Adding Custom Content and Creating Prefabs</title><link>http://timlindsey.com/udk/tutorial-5-posted-adding-custom-content-and-creating-prefabs/</link> <comments>http://timlindsey.com/udk/tutorial-5-posted-adding-custom-content-and-creating-prefabs/#comments</comments> <pubDate>Sat, 10 Mar 2012 14:14:10 +0000</pubDate> <dc:creator>Tim</dc:creator> <category><![CDATA[INDD 5950, 6960]]></category> <category><![CDATA[UDK]]></category><guid
isPermaLink="false">http://timlindsey.com/?p=910</guid> <description><![CDATA[Tutorial 5 is posted and ready to go. Like I said in class, this is a reference tutorial. If you ask how to add a texture or a mesh to<div
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href="http://timlindsey.com/udk/tutorial-5-posted-adding-custom-content-and-creating-prefabs/" class="btn">Read more</a></div>]]></description> <wfw:commentRss>http://timlindsey.com/udk/tutorial-5-posted-adding-custom-content-and-creating-prefabs/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Tutorial 4: Adding Game Play Elements to a HUD</title><link>http://timlindsey.com/idevice/tutorial-4-adding-game-play-elements-to-a-hud/</link> <comments>http://timlindsey.com/idevice/tutorial-4-adding-game-play-elements-to-a-hud/#comments</comments> <pubDate>Mon, 27 Feb 2012 16:52:31 +0000</pubDate> <dc:creator>Tim</dc:creator> <category><![CDATA[IDevice]]></category> <category><![CDATA[INDD 5950, 6960]]></category> <category><![CDATA[UDK]]></category> <category><![CDATA[AU]]></category> <category><![CDATA[INDD]]></category><guid
isPermaLink="false">http://timlindsey.com/?p=894</guid> <description><![CDATA[The fourth tutorial in the series is posted and as promised, this one is short sweet.  You will walk away from the tutorial with a slightly broader understanding of how<div
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href="http://timlindsey.com/idevice/tutorial-4-adding-game-play-elements-to-a-hud/" class="btn">Read more</a></div>]]></description> <wfw:commentRss>http://timlindsey.com/idevice/tutorial-4-adding-game-play-elements-to-a-hud/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>New Log in Scheme &#8211; Look to the left.</title><link>http://timlindsey.com/uncategorized/new-log-in-scheme-look-to-the-left/</link> <comments>http://timlindsey.com/uncategorized/new-log-in-scheme-look-to-the-left/#comments</comments> <pubDate>Mon, 27 Feb 2012 15:53:58 +0000</pubDate> <dc:creator>Tim</dc:creator> <category><![CDATA[Uncategorized]]></category><guid
isPermaLink="false">http://timlindsey.com/?p=892</guid> <description><![CDATA[I removed the old Log In widget from the sidebar to buy us some more sidebar room for a Recent Comments section for the forums.  To Log in just click<div
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href="http://timlindsey.com/uncategorized/new-log-in-scheme-look-to-the-left/" class="btn">Read more</a></div>]]></description> <wfw:commentRss>http://timlindsey.com/uncategorized/new-log-in-scheme-look-to-the-left/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Bret Victor &#8211; Inventing on Principle</title><link>http://timlindsey.com/uncategorized/bret-victor-inventing-on-principle/</link> <comments>http://timlindsey.com/uncategorized/bret-victor-inventing-on-principle/#comments</comments> <pubDate>Fri, 24 Feb 2012 03:08:44 +0000</pubDate> <dc:creator>Tim</dc:creator> <category><![CDATA[Uncategorized]]></category><guid
isPermaLink="false">http://timlindsey.com/?p=869</guid> <description><![CDATA[If you have ever considered yourself a Designer then you should watch and really digest this excellent presentation.  I like to think I create games with a principle but Bret<div
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href="http://timlindsey.com/uncategorized/bret-victor-inventing-on-principle/" class="btn">Read more</a></div>]]></description> <wfw:commentRss>http://timlindsey.com/uncategorized/bret-victor-inventing-on-principle/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Hey look!, our class has garnered a little attention.</title><link>http://timlindsey.com/uncategorized/hey-look-our-class-has-garnered-a-little-attention/</link> <comments>http://timlindsey.com/uncategorized/hey-look-our-class-has-garnered-a-little-attention/#comments</comments> <pubDate>Mon, 13 Feb 2012 21:59:54 +0000</pubDate> <dc:creator>Tim</dc:creator> <category><![CDATA[Uncategorized]]></category><guid
isPermaLink="false">http://timlindsey.com/?p=854</guid> <description><![CDATA[&#160; &#160; &#160; A Blog called The War Eagle Reader wrote an article about our class.  Now that we know people are watching we had better make some good games.<div
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href="http://timlindsey.com/uncategorized/hey-look-our-class-has-garnered-a-little-attention/" class="btn">Read more</a></div>]]></description> <wfw:commentRss>http://timlindsey.com/uncategorized/hey-look-our-class-has-garnered-a-little-attention/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Class 5 Notes Posted and Tutorial Three: Part One Posted</title><link>http://timlindsey.com/uncategorized/class-5-notes-posted-and-tutorial-three-part-one-posted/</link> <comments>http://timlindsey.com/uncategorized/class-5-notes-posted-and-tutorial-three-part-one-posted/#comments</comments> <pubDate>Fri, 10 Feb 2012 00:19:52 +0000</pubDate> <dc:creator>Tim</dc:creator> <category><![CDATA[Uncategorized]]></category><guid
isPermaLink="false">http://timlindsey.com/?p=844</guid> <description><![CDATA[Head on over to the forums for both: Class 5 Notes Tutorial Three: Part One &#8211; Animation and&#8230; Resource Pack v3 Available &#160;]]></description> <wfw:commentRss>http://timlindsey.com/uncategorized/class-5-notes-posted-and-tutorial-three-part-one-posted/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Tutorial Three Demo Video Posted</title><link>http://timlindsey.com/uncategorized/tutorial-three-demo-video-posted/</link> <comments>http://timlindsey.com/uncategorized/tutorial-three-demo-video-posted/#comments</comments> <pubDate>Tue, 07 Feb 2012 15:45:22 +0000</pubDate> <dc:creator>Tim</dc:creator> <category><![CDATA[Uncategorized]]></category><guid
isPermaLink="false">http://timlindsey.com/?p=820</guid> <description><![CDATA[I&#8217;ve posted a two minute glimpse of what we will be building to learn the basics of the Unreal scripting and animation system. This is not the character animation tool<div
class="the-more"><a
href="http://timlindsey.com/uncategorized/tutorial-three-demo-video-posted/" class="btn">Read more</a></div>]]></description> <wfw:commentRss>http://timlindsey.com/uncategorized/tutorial-three-demo-video-posted/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Tutorial Two Complete</title><link>http://timlindsey.com/uncategorized/tutorial-two-complete/</link> <comments>http://timlindsey.com/uncategorized/tutorial-two-complete/#comments</comments> <pubDate>Mon, 30 Jan 2012 02:05:48 +0000</pubDate> <dc:creator>Tim</dc:creator> <category><![CDATA[Uncategorized]]></category><guid
isPermaLink="false">http://timlindsey.com/?p=785</guid> <description><![CDATA[Head on over to the tutorials section of the site to check out Tutorial Two Part One.  Tutorial Two Part Two will be happily hosted by YouTube by the crack<div
class="the-more"><a
href="http://timlindsey.com/uncategorized/tutorial-two-complete/" class="btn">Read more</a></div>]]></description> <wfw:commentRss>http://timlindsey.com/uncategorized/tutorial-two-complete/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Switching Versions of UDK, December &lt; September</title><link>http://timlindsey.com/uncategorized/switching-versions-of-udk-december-september/</link> <comments>http://timlindsey.com/uncategorized/switching-versions-of-udk-december-september/#comments</comments> <pubDate>Sun, 29 Jan 2012 15:14:13 +0000</pubDate> <dc:creator>Tim</dc:creator> <category><![CDATA[Uncategorized]]></category><guid
isPermaLink="false">http://timlindsey.com/?p=781</guid> <description><![CDATA[Due to shader incompatibility with ATI/AMD video cards in the December release of the UDK Tool set we will be rolling all of the installs in the Wallace Lab back to the<div
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href="http://timlindsey.com/uncategorized/switching-versions-of-udk-december-september/" class="btn">Read more</a></div>]]></description> <wfw:commentRss>http://timlindsey.com/uncategorized/switching-versions-of-udk-december-september/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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